7f4c67f43e 
					 
					
						
						
							
							Removing IV of received objects from requested objects list (I forgot that one)  
						
						
						
						
					 
					
						2015-07-03 07:56:18 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2c4d95af2f 
					 
					
						
						
							
							smarter network code, fixed various issues  
						
						... 
						
						
						
						- deciding on the stream at creation time is just silly - it should be done based on the identities (this part is TODO)
- changed NodeRegistry so it doesn't store nodes - this should help to connect faster
- inventory items shouldn't be advertised to nodes that are already aware of them (issue #13 )
- objects shouldn't be requested more than once (issue #9 ) 
						
						
					 
					
						2015-07-01 06:57:30 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						884171fe18 
					 
					
						
						
							
							issue  #15 : fixed socket timeouts and connection shutdown - no exceptions should be thrown if the network node is being shut down, although it can take up to 5 seconds = max(READ_TIMEOUT, CONNECT_TIMEOUT)  
						
						
						
						
					 
					
						2015-06-24 22:56:17 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						fefefe6809 
					 
					
						
						
							
							Added some stuff necessary to publish to maven central - I hope it still builds on travis  
						
						
						
						
					 
					
						2015-06-21 08:58:49 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						72d0fbe550 
					 
					
						
						
							
							Version 0.1.0 bump  
						
						... 
						
						
						
						Updated Gradle file structure so the version and a few other things are only defined once 
						
						
					 
					
						2015-06-18 21:26:08 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						6be8d51f6d 
					 
					
						
						
							
							Distributable JAR build  
						
						... 
						
						
						
						- connection manager should now be rock stable
- does try to create new connections as long as there are less than eight active connections, which might result in more than eight outgoing connections, but this shouldn't be a problem
- some minor improvements and bug fixes 
						
						
					 
					
						2015-06-18 13:41:11 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1dc4582012 
					 
					
						
						
							
							Issue # 5: fixed test and initialisation  
						
						
						
						
					 
					
						2015-06-17 06:23:00 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						9b0de83706 
					 
					
						
						
							
							Issue # 5: initialize node repository if there are no nodes in DB  
						
						
						
						
					 
					
						2015-06-17 06:00:03 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c0a7acc609 
					 
					
						
						
							
							Greatly improved network code - the "manage the node repository" part of issue  #5  should now be OK  
						
						
						
						
					 
					
						2015-06-16 06:41:59 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ed0d1c2911 
					 
					
						
						
							
							issue  #4 : prevent connections to self, select random nodes to connect to  
						
						
						
						
					 
					
						2015-06-13 17:37:55 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						bd5bf76904 
					 
					
						
						
							
							Improved connection management, preventing multiple connections to the same node, and improved broadcast handling.  
						
						
						
						
					 
					
						2015-06-12 06:57:20 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b4683bba68 
					 
					
						
						
							
							Broadcasts. Receiving seems to work, but there still seems to be a problem with sending them.  
						
						
						
						
					 
					
						2015-06-09 22:45:24 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						274c16b748 
					 
					
						
						
							
							Implemented sending messages (and fixed a few bugs on the way)  
						
						... 
						
						
						
						This closes issue #3  
						
						
					 
					
						2015-05-29 13:17:00 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c7542e438f 
					 
					
						
						
							
							Ignore this test - it's pointless anyway  
						
						
						
						
					 
					
						2015-05-26 17:54:04 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						f0d4f3f81f 
					 
					
						
						
							
							Updated version to 0.0.1 (I don't know why 1.0 is default for new projects/modules)  
						
						
						
						
					 
					
						2015-05-26 17:30:45 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						245ca22743 
					 
					
						
						
							
							Updated documentation, added German translation  
						
						
						
						
					 
					
						2015-05-24 21:55:37 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b793526f2f 
					 
					
						
						
							
							Inventory items are now saved only if processing didn't fail. Receiving messages works, but there seems to be a problem with the POW check in some circumstances.  
						
						
						
						
					 
					
						2015-05-23 10:27:05 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1fbc4a1d74 
					 
					
						
						
							
							Major refactoring  
						
						
						
						
					 
					
						2015-05-19 19:16:20 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						a65907f13b 
					 
					
						
						
							
							Some work on addresses and private keys that still doesn't work. As a side effect, sending objects now works basically.  
						
						
						
						
					 
					
						2015-05-01 17:14:43 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						00bd6a08b7 
					 
					
						
						
							
							Added SerializationTest for object payload (which is probably the most important)  
						
						
						
						
					 
					
						2015-04-28 18:36:07 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						f00c6018e7 
					 
					
						
						
							
							Some refactoring  
						
						... 
						
						
						
						- I didn't like the way the context was initialized
- The DatabaseRepository got too complicated 
						
						
					 
					
						2015-04-24 11:11:08 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						51c1ecfd41 
					 
					
						
						
							
							Minor refactoring  
						
						... 
						
						
						
						I think having the read method in the same place as the write method might help preventing some errors
There are some people who are strictly against using static methods. I suppose I'm not experienced enough yet. 
						
						
					 
					
						2015-04-18 16:44:00 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						e611e5e20a 
					 
					
						
						
							
							More or less properly shutdown client / network node  
						
						
						
						
					 
					
						2015-04-17 13:01:46 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						32de01bbf5 
					 
					
						
						
							
							Some basics seem to work now like storing messages, addresses, inventory vectors etc.  
						
						
						
						
					 
					
						2015-04-14 19:47:53 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						35088ca033 
					 
					
						
						
							
							Network code now works well enough for the server to think it successfully established a connection  
						
						
						
						
					 
					
						2015-04-07 18:48:58 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3299d8ca4a 
					 
					
						
						
							
							Networking code, untested  
						
						
						
						
					 
					
						2015-04-06 10:01:03 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0c4b39bdee 
					 
					
						
						
							
							It's now possible to send a 'version' message that will be accepted by the other node.  
						
						
						
						
					 
					
						2015-03-31 21:06:42 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						caf66ea9a5 
					 
					
						
						
							
							Some basic entities and project structure  
						
						
						
						
					 
					
						2015-03-20 14:18:29 +01:00